Meta

3D Toolkit

Year

2024
Transforming static UI elements into powerful narrative tools. We established a three-dimensional library containing a functional core style alongside playful brand expressions.

Library of Components

We unified Meta’s approach to 3D elements to ensure consistency and cohesion across its brands. This required a dynamic toolkit with a unified core style for dimensional UI, and guidelines for composition, motion, lighting, and materiality.

Material Palette

Each brand within the Meta ecosystem has its own distinct strategy, character and interactions. We designed an approach to communicate the brands’ individual superpowers, while maintaining a cohesive set of materials and motion behaviours that reinforce the user experience.
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Spatial Layouts

To enable elements to be integrated realistically into a scene, we designed an adaptive three-dimensional grid with rules and guidance around placement and lighting. This creates a natural focus and ensures compositions feel like an extension of the Meta ecosystem.
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Credits

Created by

  • FIELD.IO

Client

  • Meta

Executive Creative Direction

  • Marcus Wendt
  • Jack Grafton

Senior Producer

  • Elsa Ásgeirsdóttir

Design

  • Audrey Ma

3D Artist

  • Cecilia Erlich
  • Margot Hofmans
  • Lukas Rafik Mayer
  • Nikolai Pulger
  • Natalie Liu
  • Ariel Lu
  • Julian Braun
  • Adam Priester
  • Paul Mumford
  • Cesar Barbosa
  • Jerzy Sulikowski
  • Alexander Hahn
  • Dominique Dautheribes

Frontend Developer

  • Riccardo Torresi
  • Hugo Bruvry

In Collaboration With

  • Saffron Brand Consultants

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